Roll odds calculator for Build and Kill Zombies
Every part and weapon in this game comes from a roll, and every roll label prints its odds as 1 in N. Pick one below, or type your own, and this shows how many rolls it takes to get it. It works on the printed number and nothing else; what it leaves out is listed lower down.
Chance per roll: 0.13%, or 1 in 750
Rolls needed to get it, at three levels of certainty
- 520
- even odds
- 1,726
- 90% sure
- 3,452
- 99% sure
The average over many attempts is 750 rolls, but half of all attempts are done within 520 rolls and about one in ten needs more than 1,726 rolls.
With 200 rolls your chance of at least one is 23%.
Every 1 in N we have read, worked out
The same sums, done ahead of time for each odds figure on the screens we have seen. The bar is on a log scale, because 1 in 3 and 1 in 750 are too far apart to draw on one straight line.
Basic Wheel
INDEX, wheels tab
3- Even odds
- 2
- 90% sure
- 6
- 99% sure
- 12
x5 Basic Cylinder
roll pedestal label, car parts · Common
3- Even odds
- 2
- 90% sure
- 6
- 99% sure
- 12
Motor Pequeno
INDEX, engines tab (after Update 2.5)
3- Even odds
- 2
- 90% sure
- 6
- 99% sure
- 12
Hidden entry, first row
INDEX, engines tab (after Update 2.5)
6- Even odds
- 4
- 90% sure
- 13
- 99% sure
- 26
Rubber Wheel
INDEX, wheels tab
7- Even odds
- 5
- 90% sure
- 15
- 99% sure
- 30
Metal Spike
roll pedestal label, supports · Rare
9- Even odds
- 6
- 90% sure
- 20
- 99% sure
- 40
Razor Wheel
INDEX, wheels tab
10- Even odds
- 7
- 90% sure
- 22
- 99% sure
- 44
Green Smasher
roll pedestal label, supports · Epic
14- Even odds
- 10
- 90% sure
- 32
- 99% sure
- 63
Vermelho-V3
INDEX, engines tab (after Update 2.5)
14- Even odds
- 10
- 90% sure
- 32
- 99% sure
- 63
Unnamed (gold)
INDEX, wheels tab
18- Even odds
- 13
- 90% sure
- 41
- 99% sure
- 81
Double Barrel
roll pedestal label, supports · Legendary
18- Even odds
- 13
- 90% sure
- 41
- 99% sure
- 81
Rocket Turbo
roll pedestal label, supports · Mythical
25- Even odds
- 17
- 90% sure
- 57
- 99% sure
- 113
Hidden entry, first row (2)
INDEX, engines tab (after Update 2.5)
40- Even odds
- 28
- 90% sure
- 91
- 99% sure
- 182
Chama Turbo-X
INDEX, engines tab (after Update 2.5)
90- Even odds
- 63
- 90% sure
- 207
- 99% sure
- 413
X Escarlate
INDEX, engines tab (after Update 2.5)
150- Even odds
- 104
- 90% sure
- 345
- 99% sure
- 689
Unnamed (red, secret)
INDEX, wheels tab
250- Even odds
- 173
- 90% sure
- 575
- 99% sure
- 1,149
Ivy Turbo X
INDEX, engines tab (after Update 2.5)
375- Even odds
- 260
- 90% sure
- 863
- 99% sure
- 1,725
Ciber Líquido V
INDEX, engines tab (after Update 2.5)
750- Even odds
- 520
- 90% sure
- 1,726
- 99% sure
- 3,452
Where the numbers were read
Three kinds of screen print a 1 in N. The pedestal above a roll machine gives the odds beside a rarity word and a price. The collection screen, INDEX, keeps the odds and drops the word. After Update 2.5 its engines tab runs from 1 in 3 out to 1 in 750, then to a row of dark silhouettes whose odds are in the thousands. Those four are missing from the table because the last digits are hidden in the frame, and a guessed digit would be an invented number.
The pedestal price is left out on purpose. Nothing on screen says whether that dollar figure is the cost of a roll or the worth of the item, which is why cash per roll is a box you fill in yourself. The odds and the rarity words side by side.

A roll pedestal and its label: Green Smasher, 1 in 14, Epic, $400.
Frame at 2:30 of I Built the STRONGEST CAR to SURVIVE.., recorded by Default — a player’s video, not an official image

The ÍNDICE screen on its Motores (engines) tab. The top row runs 1 in 3, 1 in 6, 1 in 14, 1 in 40; the second 1 in 90, 1 in 150, 1 in 375, 1 in 750. The bottom row is four dark silhouettes whose odds are in the thousands, the last reading 1 in 2?,000 with one digit hidden.
Frame at 1:36 of 7 CÓDIGOS + ATUALIZAÇÃO 2.5! 🔥 RARIDADE DIVINA | Build and Kill Zombies, recorded by BloxksReal — a player’s video, not an official image
What this leaves out
- Whether 1 in N is per roll
- We read it as one roll’s chance. The game never defines it. If it means something else, every number above moves.
- Anything that is not pure chance
- A sign beside each pedestal counts down to a locked item, and a board above the stations counts down to a reset. If either changes what a roll gives, this understates or overstates your luck, and the recordings do not show what happens at zero.
- How Luck applies
- Two game passes are permanent luck at two multipliers, and the skill tree has luck nodes. Neither says whether the multiplier scales the chance itself or something else, so the box is yours to set, and 1 is the safe default.
- Wanting several things at once
- Each figure is for one specific item. Wanting a particular engine, wheel and weapon is three separate hunts, and the machines are separate too: what pays for the rolls.